I'm a sound designer and audio programmer specialising in sound for games, interactive media and theatre.
I’m a massive believer in the power of sound to transport audiences right into the thick of their experience. That experience might be in the living room, a performance space or even the immersive world of virtual reality.
No matter the environment, I’ve been working with developers and directors since 2009, sharing my passion for recording, production and achieving just the right sound to suit each project’s vision. I’ve worked on various projects including critically-acclaimed theatrical productions, indie video game titles and successful independent films.
I’m always keen to work with creative teams to help turn their sound ideas into reality. If you’d like to know more, then please get in touch.